Session 4 (Roland)
A4-The Greenbelt
- We start at Oleg's Trading Post on the 25th of Pharast
B5-The Greenbelt
- Topography: Plains Hex
- We are in a Rolling plains
- We find bones
- 150-200 yard coverage
- One of Jody's wolves is wandering toward a trapdoor spider!
- We find bones
- We are in a Rolling plains
Combat! Trapdoor Spider
Surprise Round!
Onica: Rolls a 7. MIsses Spider: Moves to Tyr. Rolls 14, Bites, Fort save roll of 12. Tyr takes 2hp of damage and is poisoned for 1 STR damage.
Round 1
Onica: Calls Tyr over to heal him Roland: Fires bow. Misses. Tyr: Wisp: Spider: Kessel: Enlarge Grik Modo: Moves to flank, and misses. Grik: Rolls 12 hits.
Round 2
Onica: Miss Tyr: Saves v. Poison; Hit:; 3 damage. Wisp: Hits; 4 damage.
End of Combat
- We explore the trapdoor, find a body, and a small red leather bag (red gem and 2 coins)
- Roland appraises Red Garnet for 100 GP.
- Body, in leather armor with a short sword, a pouch with 5 silver and 11 gold
- Around his neck is a stag lord amulet
- Tucked in the boot is a simple drawing B5 Treasure Map
- A craggy knotted tree with a hollow stum make with a bloody x. I looks like a claw.
- We burn out the pit and burry the bones.
- We camp!
- Out of the darkness comes a growl and a huge, wolf like creature attacks!
Combat! Huge wolf-like creature
Surprise Round
wolf-like thing (a Worf): 5 hp and attempts to trip..fails. Grik:
Round 1
Roland hears screaming! Wakes up and moves to attack Onica hears screaming! Wakes up and moves to attack Kessel hears screaming! Wakes up and summons an eagle
Wrog: Misses Grik with a 9. Grik: misses
Round 2
Roland fires a beast-slayer arrow; hits does for 16 damage but because the game it dumb it does only 4 (4 Arrows Remain). Onica: Tyr: Miss Wisp: Miss Kessel: Gets out of tent Eagle: 9 hp of damage Worg: Hits Eagle with an 18; 8hp of damage Grik: Crits! for 19 Damage!
End of Combat!
We search, doesn't seem like a domesticated Worg. Could be a pack but it's unlikely.
We go back to sleep
B5 is Explored!
C5-The Greenbelt
- Hills Hex (not FLAMES!)
- We find the claw tree.
- There's a section of disturbed earth in area of the roots
- heavy leather cloak
- Masterwork dagger, Wand of Burning Hands, silver ring (75 GP), semi-magic book -- it's a spell book.
- We camp!
- Grik casts read magic on the spell book.
- Identify
- Mage Armor
- Reduce Person
- Silent Image
- Unseen Servant
- We leave!
D5-The Greenbelt
- Hills Hex
- Greying hulk of a sycamore tree, visible for miles. 100 Feet tall. Infested by Mites
- Angry against Dwarves and Gnomes
- Ugly puffy blue faces. They are evil.
- Explore the rest of the hex.
The Worst Plan Ever
We set up an ambush and Grik and Roland go to entreat upon the Mites. We find an opening to a tunnel under the tree. We camp. During the night Modo finds a group of six mites
Mites Laire
We need to stoop, the ceiling is only 5 feet tall Can go east or west, we're going east. We're spotted by a mite in a cavern full of eggs and dung/compost The mite flees and we're attack by centipedes.
Centipede Combat!
Grik does 8 damage, kill Centipede 1. Centipede 2 missed Grik. Roland hits Centipede 3 for 5 damage. Onica Misses Tyr Misses Wisp Misses Centipede 2 attacks Wisp Modo his...whatever we win!
End of Combat!
Mite Combat!
Bardic Performance: 1 round
End of Combat!
We search the room and kill the centipede eggs We find their lair, 24 - 30 mites could be living here. We go the other way and we discover mites around a table containing a rough map They also appear to have a blood stained statue of a crouched lizard being Bardic Performance: 2 rounds
The Mites' Map
The map is a map of this hex and the six hexes around it
- E4-The Greenbelt Has two rivers that come together
- E5-The Greenbelt Lots of red markers and and pebbles and sticks pointing there
- D6-The Greenbelt Big X through it and the river keeps running though it.
- C5-The Greenbelt Big bundle of sticks with a big tree (the claw tree).
- C4-The Greenbelt Empty
- D4-The Greenbelt River with a bridge
Ivory statute with a paper held under it-crouching hordes reptilian devilish we loot the room. Kessel uses linguistics to read the script. It says:
US: Kobold statue, lots of spears, lots of coins
THEM: magic dust, lots of coins, human loots.
Kessel has used 4 of his summoned monsters.