The Windy Isle: Difference between revisions
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== Religion == | == Religion == | ||
[[Gods of Coroth|Deities of Coroth]] | [[Gods of Coroth|Deities of Coroth]] | ||
== Calendar == | |||
Coroth follows a 10-month cycle, each month consisting of 40 days, divided into four 10-day weeks. The year thus contains 400 days. The calendar is based on the celestial cycles of Coroth's moons, [[Duraba|Moons of Coroth]] and [[Vilitar|Moons of Coroth]]. | |||
{| class="wikitable" | |||
|+ Months of the year | |||
|- | |||
! Name of Month !! General Tenor of Month !! General Effect | |||
|- | |||
| Dawnfire || Time of Awakening || Spring begins | |||
|- | |||
| Verdantia || Growth and Renewal || Mid-Spring | |||
|- | |||
| Stormtide || Rains and Tempests || Spring ends, Summer begins | |||
|- | |||
| Solreach || The Sun’s Peak || High Summer | |||
|- | |||
| Embergloam || The Waning Heat || Late Summer, early Autumn | |||
|- | |||
| Harvestmere || Bounty and Celebration || Mid-Autumn | |||
|- | |||
| Duskfall || The Twilight of the Year || Autumn ends, Winter begins | |||
|- | |||
| Frostveil || The Silent Cold || Mid-Winter | |||
|- | |||
| Nightshade || Longest Nights || Deep Winter, nearing the year’s end | |||
|- | |||
| Aurorwyn || Light Returns || Winter’s end, new cycle nears | |||
|} | |||
{| class="wikitable" | |||
|+ Days of the week | |||
|- | |||
! Day !! Tenor of Day | |||
|- | |||
| Sunspire || A day of renewal and spiritual reflection | |||
|- | |||
| Moondrake || A day of magic and celestial influence | |||
|- | |||
| Flametide || A day of labor and creation | |||
|- | |||
| Stonekeep || A day of stability and tradition | |||
|- | |||
| Windwhisper || A day of learning and stories | |||
|- | |||
| Wavecrest || A day of trade and travel | |||
|- | |||
| Bloodoak || A day of trials and competitions | |||
|- | |||
| Shadowmere || A day of secrets and intrigue | |||
|- | |||
| Starhaven || A day of dreams and divination | |||
|- | |||
| Eldersky || A day of rest and remembrance | |||
|} | |||
=== Seasonal Divisions === | |||
'''Spring''': Dawnfire – Verdantia – Stormtide | |||
'''Summer''': Solreach – Embergloam | |||
'''Autumn''': Harvestmere – Duskfall | |||
'''Winter''': Frostveil – Nightshade – Aurorwyn | |||
Each season lasts 100 days, with the year marked by four equinoxes/solstices at the 100, 200, 300, and 400-day marks. |
Revision as of 03:38, 10 February 2025
Geography
Largest island of the M'lin Archepelego.
Political
Country | Government | Capitol |
---|---|---|
Tarven | Feudal Monarchy | Castle Tempest |
Lumban | Horse Clans | Example |
Olm | Council of Burgomasters | Example |
Charmac | Imperial Rule | Simbelmynë |
Religion
Calendar
Coroth follows a 10-month cycle, each month consisting of 40 days, divided into four 10-day weeks. The year thus contains 400 days. The calendar is based on the celestial cycles of Coroth's moons, Moons of Coroth and Moons of Coroth.
Name of Month | General Tenor of Month | General Effect |
---|---|---|
Dawnfire | Time of Awakening | Spring begins |
Verdantia | Growth and Renewal | Mid-Spring |
Stormtide | Rains and Tempests | Spring ends, Summer begins |
Solreach | The Sun’s Peak | High Summer |
Embergloam | The Waning Heat | Late Summer, early Autumn |
Harvestmere | Bounty and Celebration | Mid-Autumn |
Duskfall | The Twilight of the Year | Autumn ends, Winter begins |
Frostveil | The Silent Cold | Mid-Winter |
Nightshade | Longest Nights | Deep Winter, nearing the year’s end |
Aurorwyn | Light Returns | Winter’s end, new cycle nears |
Day | Tenor of Day |
---|---|
Sunspire | A day of renewal and spiritual reflection |
Moondrake | A day of magic and celestial influence |
Flametide | A day of labor and creation |
Stonekeep | A day of stability and tradition |
Windwhisper | A day of learning and stories |
Wavecrest | A day of trade and travel |
Bloodoak | A day of trials and competitions |
Shadowmere | A day of secrets and intrigue |
Starhaven | A day of dreams and divination |
Eldersky | A day of rest and remembrance |
Seasonal Divisions
Spring: Dawnfire – Verdantia – Stormtide
Summer: Solreach – Embergloam
Autumn: Harvestmere – Duskfall
Winter: Frostveil – Nightshade – Aurorwyn
Each season lasts 100 days, with the year marked by four equinoxes/solstices at the 100, 200, 300, and 400-day marks.