The Windy Isle: Difference between revisions

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== Political ==
== Political ==
[[File:WindyIsle Political.jpg|thumb|alt=Rough Political map of The Windy Isle.|left]]
[[File:WindyIsle Political.jpg|thumb|alt=Rough Political map of The Windy Isle.|left]]
=== Countries of The Windy Isle ===


{| class="wikitable"
{| class="wikitable"
|+ Caption text
|-
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! Country !! Government !! Capitol
! Country !! Government !! Capitol
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These are the Gods and Goddesses of Coroth as a whole.  Some of these are not openly worshipped.
These are the Gods and Goddesses of Coroth as a whole.  Some of these are not openly worshipped.


=== Deities ==
=== Deities ===
[[Gods of Coroth|Deities of Coroth]]
[[Gods of Coroth|Deities of Coroth]]



Latest revision as of 01:18, 10 March 2025

Geography

Largest island of the M'lin Archepelego.

TheWindyIsle.jpg

Political

Rough Political map of The Windy Isle.

Countries of The Windy Isle

Country Government Capitol
Tarven Feudal Monarchy Castle Tempest
Lumban Horse Clans Example
Olm Council of Burgomasters Example
Charmac Imperial Rule Simbelmynë

Religion

These are the Gods and Goddesses of Coroth as a whole. Some of these are not openly worshipped.

Deities

Deities of Coroth

Calendar

Current Year: 651

Coroth follows a 10-month cycle, each month consisting of 40 days, divided into four 10-day weeks. The year thus contains 400 days. The calendar is based on the celestial cycles of Coroth's moons, Duraba and Vilitar.

Months of the year
Name of Month General Tenor of Month General Effect
Dawnfire Time of Awakening Spring begins
Verdantia Growth and Renewal Mid-Spring
Stormtide Rains and Tempests Spring ends, Summer begins
Solreach The Sun’s Peak High Summer
Embergloam The Waning Heat Late Summer, early Autumn
Harvestmere Bounty and Celebration Mid-Autumn
Duskfall The Twilight of the Year Autumn ends, Winter begins
Frostveil The Silent Cold Mid-Winter
Nightshade Longest Nights Deep Winter, nearing the year’s end
Aurorwyn Light Returns Winter’s end, new cycle nears
Days of the week
Day Tenor of Day
Sunspire A day of renewal and spiritual reflection
Moondrake A day of magic and celestial influence
Flametide A day of labor and creation
Stonekeep A day of stability and tradition
Windwhisper A day of learning and stories
Wavecrest A day of trade and travel
Bloodoak A day of trials and competitions
Shadowmere A day of secrets and intrigue
Starhaven A day of dreams and divination
Eldersky A day of rest and remembrance

Seasonal Divisions

Spring: Dawnfire – Verdantia – Stormtide

Summer: Solreach – Embergloam

Autumn: Harvestmere – Duskfall

Winter: Frostveil – Nightshade – Aurorwyn

Each season lasts 100 days, with the year marked by four equinoxes/solstices at the 100, 200, 300, and 400-day marks.

Paste below at: https://donjon.bin.sh/fantasy/calendar/

{"year_len":400,"events":1,"n_months":10,"months":["Dawnfire","Verdantia","Stormtide","Solreach","Embergloam","Harvestmere","Duskfall","Frostveil","Nightshade","Aurorwyn"],"month_len":{"Dawnfire":40,"Verdantia":40,"Stormtide":40,"Solreach":40,"Embergloam":40,"Harvestmere":40,"Duskfall":40,"Frostveil":40,"Nightshade":40,"Aurorwyn":40},"week_len":10,"weekdays":["Sunspire","Moondrake","Flametide","Stonekeep","Windwhisper","Wavecrest","Bloodoak","Shadowmere","Starhaven","Eldersky"],"n_moons":2,"moons":["Duraba","Vilitar"],"lunar_cyc":{"Duraba":15,"Vilitar":84},"lunar_shf":{"Duraba":3,"Vilitar":2},"year":651,"first_day":0,"notes":{}}