The Windy Isle: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 24: | Line 24: | ||
[[Gods of Coroth]] | [[Gods of Coroth]] | ||
---- | ---- | ||
[[WindyIsleTerrain]] [[WindyIslePolitical]] | [[WindyIsleTerrain]] [[WindyIslePolitical]] |
Revision as of 18:43, 12 December 2024
Before I got into world-building, I had worked on The Windy Isle as a starting place. (In retrospect, with a number of changes, and with the exception of TheCityOfHolden in Coroth I think I probably could have stayed here.)
Looking at the few maps I had drawn up, it is evident that I was looking for a mixture of politics as well as a geographically diverse locale for my adventurers to explore. Going through my notes, which you'll see later on, I think there was a lot of potential for intrigue.
Geography
It is noted that The Windy Isle was part of the Blusten Archepelego.
Political
Tarven- Feudal Monarchy
Lumban- Horse Clans
Olm - Council of Burgomasters
Charmac - Imperial Rule