I18: Difference between revisions

From Adventuring Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 7: Line 7:
== Special Terrain ==
== Special Terrain ==
* River
* River
* Ruin - A settlement constructed here can build a Caster Tower or Watchtower at 1/2 cost. Without a settlement, a Watchtower may be constructed at 1/2 cost. Or, somehow, it could be a free Monument. 
* Ruin - A settlement constructed here can build a Caster Tower or Watchtower at 1/2 cost, or a free Monument. Without a settlement, a Watchtower may be constructed at 1/2 cost.
** The "feeling of unease" must be dealt with before the ruin can be used.   
** The "feeling of unease" must be dealt with before the ruin can be used.   



Revision as of 20:49, 8 July 2017

Topography

Marsh

Exploration Status

Explored

Special Terrain

  • River
  • Ruin - A settlement constructed here can build a Caster Tower or Watchtower at 1/2 cost, or a free Monument. Without a settlement, a Watchtower may be constructed at 1/2 cost.
    • The "feeling of unease" must be dealt with before the ruin can be used.

Terrain Improvements

Notable Locations

  1. Candlemere Lake
  2. Candlemere Tower
    • A 40' tall crumbling ruin on a island located 4 miles off the mainland in the center of the lake
    • Tower is surrounded by poisonous brambles that sicken those passing through them
    • Has a rose bush in the middle that had a single black bloom that detected as magical (Conjuration)
    • Jubilost map indicates huge tower - Candlemere Tower - in the middle of Candlemere Lake, which is notorious for being haunted. The island has rumors of being haunted. Tower is a crumbling ruin

Encounters

  1. Will-o’-Wisps guarding a magical black rose in Candlemere Tower

Return to The Greenbelt Map