ShortSweetRulesBreakdown: Difference between revisions
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'''DAMAGE:''' Three basic types of damage: impaling, cutting and crushing. | '''DAMAGE:''' Three basic types of damage: impaling, cutting and crushing. | ||
Impaling and Cutting do more damage to flesh if they penetrate any armor. With a cutting weapon all damage that gets through | Impaling and Cutting do more damage to flesh if they penetrate any armor. With a cutting weapon all damage that gets through armor is increased by 50%. (you do 5 pts. of damage with a dagger, it becomes 7 pts.) Impaling weapons do double damage, if you hit someone for 5 pts of damage with a spear or such, they take 10 pts of damage. | ||
armor is increased by 50%. (you do 5 pts. of damage with a dagger, it becomes 7 pts.) Impaling weapons do double damage, if you hit someone for 5 pts of damage with a spear or such, they take 10 pts of damage. | |||
Your weapon stats for HTH weapons are based on Strength, Thrusting or Swinging attacks. If you had a ST of 10, you would do 1d-2 Thrust and 1d Swinging BASE damage. This is modified by the weapon, if you were using a large knife, the damage gets modified to SW-2 (Swinging - 2) for cutting attacks (meaning 1d-2 is your modified damage) and modified to THR (Thrusting) for impaling attacks (meaning 1d-2). All of your stats on your character sheet should already have your modified damage on each weapon. This is a D6 system, so every time you see a 1d-1 it means 1d6-1. | Your weapon stats for HTH weapons are based on Strength, Thrusting or Swinging attacks. If you had a ST of 10, you would do 1d-2 Thrust and 1d Swinging BASE damage. This is modified by the weapon, if you were using a large knife, the damage gets modified to SW-2 (Swinging - 2) for cutting attacks (meaning 1d-2 is your modified damage) and modified to THR (Thrusting) for impaling attacks (meaning 1d-2). All of your stats on your character sheet should already have your modified damage on each weapon. This is a D6 system, so every time you see a 1d-1 it means 1d6-1. |
Revision as of 01:26, 3 September 2011
GURPS
DAMAGE: Three basic types of damage: impaling, cutting and crushing.
Impaling and Cutting do more damage to flesh if they penetrate any armor. With a cutting weapon all damage that gets through armor is increased by 50%. (you do 5 pts. of damage with a dagger, it becomes 7 pts.) Impaling weapons do double damage, if you hit someone for 5 pts of damage with a spear or such, they take 10 pts of damage.
Your weapon stats for HTH weapons are based on Strength, Thrusting or Swinging attacks. If you had a ST of 10, you would do 1d-2 Thrust and 1d Swinging BASE damage. This is modified by the weapon, if you were using a large knife, the damage gets modified to SW-2 (Swinging - 2) for cutting attacks (meaning 1d-2 is your modified damage) and modified to THR (Thrusting) for impaling attacks (meaning 1d-2). All of your stats on your character sheet should already have your modified damage on each weapon. This is a D6 system, so every time you see a 1d-1 it means 1d6-1.
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